19 October 2017

Theda Tammas's "Dissected Soul" at Split Screen

Dissected Soul by Theda Tammas is now open at Split Screen. In this intriguing work, bodies are fractured, contorted, ripped through with holes. A red thread connects many of them, and much of the thread bears loops of barbed wire. The centerpiece is a heart shattering into small pieces which fly into the air. And all of it lies in a shallow lake that reflects a dramatically chiaroscuro sky.

Click to enlarge

Thinking of her installation, Theda quotes a poem by Fernando Pessoa:
I don’t know how many souls I have, I’ve changed at every moment. I always feel like a stranger. I’ve never seen or found myself.
Dissected Soul is at Split Screen's temporary spaee at LEA15 through December: http://maps.secondlife.com/secondlife/LEA15/59/190/43

19 September 2017

13 September 2017

Closing of Berg by Nordan Art

Kate Bergdorf has announced here that her exhibit space, Berg by Nordan Art, will close at the end of the year.  It has consistently presented excellent art, including large installations -- one of the few places for large builds remaining.  It will be sorely missed!

15 August 2017

Blog posts and machinima on JadeYu Fhang and Krystali Rabeni at Split Screen

Some posts have been published discussing the installations by JadeYu Fhang and Krystali Rabeni at Split Screen (in alpha order):

Inara Pey

Kate Bergdorf



In addition, at least two machinima have been made of JadeYu's work. In Oema's, the camera slowly winds through much of JadeYu's installation, aiming to highlight its many sections and facets as a journey.

And Iono Allen brings his own artistic vision in his machinima:

My thanks to all!

11 August 2017

Split Screen @ LEA hosts JadeYu Fhang and Krystali Rabeni

Opening on 12 Aug are two installations hosted by Split Screen at its LEA sim. JadeYu Fhang's EveryWhere and NoWhere occupies the ground level. It is an extensive and complex work consisting several scenes and settings. The world JadeYu has created is peopled mainly by women with elongated bodies and insect wings, some with bull-like horns as well. One woman presents another with a small tree; others gather at what might be a seance; a trio launch themselves into the air. There is also a horse and (female) centaur. But at the landing point, the women have no wings, and we hear a plaintive song-cry surrounded by a sonar-like ping. The land itself has been terraformed into curlicues. This installation rewards exploration, as there are many small scenes throughout.

EveryWhere and NoWhere by JadeYu Fhang
(click to enlarge)

Krystali Rabeni's The Games We Play concentrates on a single image: chess. But it is a sort of three-dimensional chess, with some pieces on the wall. And several pawns have sprouted wings and are flying as if to attack -- one wonders if they are actually the most powerful pieces in this game.

The Games We Play by Krystali Rabeni
(click to enlarge)

As they don't provide explanatory notecards, both artists allow the visitor to interpret the installations as they wish.

The installations will be open at LEA15 until the end of September.

SLURL: http://maps.secondlife.com/secondlife/LEA15/138/128/551

20 June 2017

Split Screen receives a LEA Artist in Residence grant

I'm pleased to announce that I will receive a Linden Endowment for the Arts "Artist in Residence" grant (official announcement here). The grant provides a full sim for six months, which I will use as a home for Split Screen. (I explain the loss of Split Screen's original home here.) The grant begins in July, and hopefully the first two installations will open a month or so later.

In the meantime, Giovanna Cerise's Flash back / flash forward -- a Second Life Destination Guide Editor's Pick -- can still be visited here through the end of July.

I'd like to thank the LEA committee for enabling Split Screen to continue.